Militiae |
---|
AO AD DC IO HS HFV Libertas RB SI FEOF MT AV LA FDF SSA - BAM |
Era |
AH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Lingua |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Advances from: | |
---|---|
Advances to: | Dwarven Stalwart |
Cost: | 19 |
HP: | 42 |
Motus: | 4 |
XP: | 47 |
Ordo: | 1 |
Alignment: | medius |
ID | Dwarven Guardsman Ascension |
Abilities: |
hasta cuspis | 5 - 3 conflictio | ||
pilum cuspis | 5 - 1 missile |
Resistances: | |
---|---|
ferrum | 20% |
cuspis | 20% |
impulsus | 20% |
ignis | 10% |
frigidus | 10% |
mysticus | 10% |
Terra | Movement Cost | Defensum |
---|---|---|
Aqua | 3 | 20% |
Castellum | 1 | 60% |
Caverna | 1 | 50% |
Colles | 1 | 60% |
Cotes | 2 | 30% |
Glacialis | 2 | 30% |
Harena | 1 | 30% |
Impervius | - | 0% |
Montes | 1 | 70% |
Nemus Fungorum | 1 | 40% |
Nonterra | - | 0% |
Palus | 3 | 20% |
Planus | 1 | 30% |
Salum | - | 0% |
Silva | 1 | 30% |
Viculus | 1 | 50% |